01.介绍和项目概述(01.Introduction and project overview)
02.用旋节点读取节点来隔离的地区(02.Using a Read node with Roto nodes to isolate areas of the)
03.使用旋油漆节点来填补空白(03.Using RotoPaint nodes to fill in the gaps)
04.用卡和一个场景结点的速动图像(04.Using the rotoscoped images with cards and a Scene node)
05.设置扫描线渲染和相机(05.Setting up the ScanlineRender and the Camera)
06.将旋转添加到相机(06.Adding Rotation to the Camera)
07.介绍粒子和调整它们的外观(07.Introducing Particles and tweaking their look)
08.添加额外的现实主义一只鸟(08.Adding a bird for additional realism)
09.应用 Z 散焦节点和自定义的散景 Flare(09.Applying the ZDefocus node and a Flare for custom bokeh)
10.微调颗粒的外观(10.Fine-tuning the look of the particles)
11.滋长触动镜头眩光和装饰图案(11.Stylizing Touches Lens flare and vignette)
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